﻿package physic.elements
{
	import flash.display.MovieClip;
	import flash.geom.Point;
	
	public class Handle extends MovieClip
	{
		public function Handle()
		{
		}
		public function set place(p:Point):void
		{
			x = p.x;
			y = p.y;			
		}
		public function get place():Point
		{
			return new Point( x, y );
		}		
	}	
}